เชิงอรรถและอ้างอิง ของ การแปลสัมผัสผิด

  1. "illusion", ศัพท์บัญญัติอังกฤษ-ไทย, ไทย-อังกฤษ ฉบับราชบัณฑิตยสถาน (คอมพิวเตอร์) รุ่น ๑.๑ ฉบับ ๒๕๔๕, (แพทยศาสตร์) การแปลสิ่งเร้าผิด
  2. "Seven ways to fool your sense of touch". New Scientist.
  3. Geldard, F. A.; Sherrick, C. E. (1972-10-13). "The Cutaneous "Rabbit": A Perceptual Illusion". Science. 178 (4057): 178–179. doi:10.1126/science.178.4057.178. PMID 5076909.
  4. 1 2 Goldreich, Daniel; Tong, Jonathan (2013). "Prediction, Postdiction, and Perceptual Length Contraction: A Bayesian Low-Speed Prior Captures the Cutaneous Rabbit and Related Illusions". Frontiers in Psychology. 4. doi:10.3389/fpsyg.2013.00221.
  5. Geldard, Frank A. (1982). "Saltation in somesthesis". Psychological Bulletin. 92 (1): 136–175. doi:10.1037/0033-2909.92.1.136.
  6. Khuu, S. K.; Kidd, J. C.; Badcock, D. R. (2011-08-15). "The influence of spatial orientation on the perceived path of visual saltatory motion". Journal of Vision. 11 (9): 5–5. doi:10.1167/11.9.5.
  7. Getzmann, Stephan (2009). "Exploring auditory saltation using the "reduced-rabbit" paradigm". Journal of Experimental Psychology: Human Perception and Performance. 35 (1): 289–304. doi:10.1037/a0013026.
  8. 1 2 Goldreich, Daniel (2007-03-28). "A Bayesian Perceptual Model Replicates the Cutaneous Rabbit and Other Tactile Spatiotemporal Illusions". PLoS ONE. 2 (3): e333. doi:10.1371/journal.pone.0000333.
  9. 1 2 Tong, Jonathan; Ngo, Vy; Goldreich, Daniel (2016-08-01). "Tactile length contraction as Bayesian inference". Journal of Neurophysiology. 116 (2): 369–379. doi:10.1152/jn.00029.2016.
  10. Bill, JC; Teft, LW (1972-11). "Space-time relations: the effects of variations in stimulus and interstimulus interval duration on perceived visual extent". Acta psychologica. 36 (5): 358–69. PMID 4644729. Check date values in: |date= (help)
  11. 1 2 Sarrazin, Jean-Christophe; Giraudo, Marie-Dominique; Pittenger, John Bruce (2005-10-07). "Tau and Kappa effects in physical space: the case of audition". Psychological Research. 71 (2): 201–218. doi:10.1007/s00426-005-0019-1.
  12. Chen, Youguo; Zhang, Bangwu; Kording, Konrad Paul; Luo, Wenbo (2016-04-21). "Speed Constancy or Only Slowness: What Drives the Kappa Effect". PLOS ONE. 11 (4): e0154013. doi:10.1371/journal.pone.0154013.
  13. Ogata, Katsuya; Kuroda, Tsuyoshi; Miyazaki, Makoto; Grondin, Simon; Tobimatsu, Shozo (2016-10-31). "The Kappa Effect With Only Two Visual Markers". Multisensory Research. 29 (8): 703–725. doi:10.1163/22134808-00002533.
  14. Brugger, Peter; Meier, Rebekka (2015-01). "A New Illusion at Your Elbow". Perception. 44 (2): 219–221. doi:10.1068/p7910. Check date values in: |date= (help)
  15. Li, Lux; Chan, Arielle; Iqbal, Shah M.; Goldreich, Daniel (2017-06-28). "An Adaptation-Induced Repulsion Illusion in Tactile Spatial Perception". Frontiers in Human Neuroscience. 11. doi:10.3389/fnhum.2017.00331.
  16. Barnett-Cowan, M (2010). "An illusion you can sink your teeth into: Haptic cues modulate the perceived freshness and crispness of pretzels". Perception. 39: 1684–1686.CS1 maint: Uses authors parameter (link)
  17. Robles-De-La-Torre, Gabriel. "Haptic Perception of Shape: touch illusions, forces and the geometry of objects". Archived from the original on 2012-09-29. สืบค้นเมื่อ 2012-11-15. 3.2 The paradoxical object scenario: forces and geometry vary in an "impossible" manner. When the haptic interface is powered on, it generates computer-controlled forces. Such forces are added to the forces that arise naturally from the normal tool-surface interaction. In this manner, it is feasible to create normally impossible, paradoxical objects in which geometrical information conflicts with force information. Figure 1 presents one of these impossible objects. Here, a person is exploring and object with a real, physical hole object (Figure 1, gray bar). Normally, the person would simultaneously experience forces that are related to the geometry of the hole, as in the normal case described before. However, in this impossible object, the haptic interface modifies such forces, so that the person experiences forces that are normally associated with an object that has a bump on it (Figure 1, red dotted line). Here the bump is purely virtual: it is created with forces, and has no geometrical information of its own. That is, when exploring this object, the person's fingertip still follows the hole trajectory given by the plastic surface (gray bar in Figure 1). The end result is that the person experiences the geometrical information of a hole, together with the force information of a bump.
  18. Robles-De-La-Torre G. & Hayward V. (2001). "Force Can Overcome Object Geometry In the perception of Shape Through Active Touch" (PDF). Nature. 412 (6845): 445–8. doi:10.1038/35086588. PMID 11473320. Archived from the original (PDF) on 2008-05-28.
  19. Graham-Rowe, Duncan. "The Cutting Edge of Haptics". สืบค้นเมื่อ 2012-11-15.

ใกล้เคียง

การแปลการพินิจภายในผิด การแปลสิ่งเร้าผิด การแปรผันทางพันธุกรรม การแปลงหน่วยอุณหภูมิ การแปลสิ่งเร้าผิดเชิงบวก การแปลสิ่งเร้าผิดว่าควบคุมได้ การแปลงฟูรีเย การแปลงพื้นที่เพื่อเปลี่ยนชนชั้น การแปลงโคไซน์ไม่ต่อเนื่อง การแปลสัมผัสผิด

แหล่งที่มา

WikiPedia: การแปลสัมผัสผิด http://brain.phgy.queensu.ca/flanagan/papers/FlaLe... http://www.perceptionweb.com/abstract.cgi?id=p6784 http://www.roblesdelatorre.com/gabriel/GR-IEEE-MM-... http://www.roblesdelatorre.com/gabriel/GR-VH-Natur... http://www.roblesdelatorre.com/gabriel/VH-OA-MC-DG... http://www.roblesdelatorre.com/gabriel/haptics.htm http://www.technologyreview.com/news/406335/the-cu... //www.ncbi.nlm.nih.gov/pubmed/11473294 //www.ncbi.nlm.nih.gov/pubmed/11473320 //www.ncbi.nlm.nih.gov/pubmed/4644729